CO3D, Pytorch3D camera coordinate system
Why do they make a new camera coordinate system... so confusing. TL;DR . CO3D uses the Pytorch3D camera coordinate system, and it is different from the OpenGL camera coordinate system and the conventional camera coordinate system. CO3D also uses the "ndc_norm_image_bounds" system for the pixel space. It normalizes the pixel coordinates to [-1,1]. Also, the rotation should be multiplied from the ..
Research (연구 관련)
2022. 12. 20. 15:34
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